Skills in the Second World
Industrial societies emphasize specialization.
| Skill | Status |
|---|---|
| Athletics | Unchanged |
| Burglary | Unchanged |
| Contacts | Unchanged |
| Crafts | Split into specializations; see below. |
| Engineering (Alchemical) | New |
| Engineering (Macro) | New |
| Engineering (Precision) | New |
| Deceive | Unchanged |
| Drive | Unchanged |
| Empathy | Unchanged |
| Fight | Overhauled; see Fight & Shoot |
| Investigate | Unchanged |
| Lore | Split into specializations; see below. |
| Lore (Arcana) | New |
| Lore (Scholarly) | New |
| Lore (Streets) | New |
| Notice | Unchanged |
| Medicine | New |
| Physique | Unchanged |
| Provoke | Unchanged |
| Rapport | Unchanged |
| Resources | Overhauled |
| Shoot | Overhauled; see Fight & Shoot |
| Stealth | Unchanged |
| Will | Unchanged |
Last update:
2021-11-14